///////////////// load quartz file to parent view
quartzView = [[QCView alloc] init];
[quartzView setAutostartsRendering:YES];
[quartzView loadCompositionFromFile:[@"~/monstrositylogo.qtz" stringByExpandingTildeInPath]];
[quartzView setFrame:[self bounds]];
[self addSubview:quartzView];
////////////////////
Thursday, 22 May 2008
I found debugging my screen saver to initially be a pain in the ass. Eventually the method I found to work was..
You can download a basic .saver as a stating block here... http://cocoadevcentral.com/downloads/000088-MyScreenSaver-Finished.zip
1) Download SaverLab.
2) In xcode bring up the Project Info window and change "Per-Configuration Build Products Path" to "$(HOME)/Library/Screen Savers/".
This puts the screen saver into the correct folder when built.
3) Add a line such as NSLog( @"Hello" ); to your initWithFrame method so you can check it works.
4) Crete a new custom executable (Project>New Custom Executable) bring up the "Executable Info" page click Path>Choose and locate SaverLab.
5) SaverLab>Preferences>General uncheck "show module list on startup"
Make sure you quit SaverLab after every build, and reselect you saver in the savers list on startup.
Build and go....!
You can download a basic .saver as a stating block here... http://cocoadevcentral.com/downloads/000088-MyScreenSaver-Finished.zip
1) Download SaverLab.
2) In xcode bring up the Project Info window and change "Per-Configuration Build Products Path" to "$(HOME)/Library/Screen Savers/".
This puts the screen saver into the correct folder when built.
3) Add a line such as NSLog( @"Hello" ); to your initWithFrame method so you can check it works.
4) Crete a new custom executable (Project>New Custom Executable) bring up the "Executable Info" page click Path>Choose and locate SaverLab.
5) SaverLab>Preferences>General uncheck "show module list on startup"
Make sure you quit SaverLab after every build, and reselect you saver in the savers list on startup.
Build and go....!
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